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Action scenes
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jdalton
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Joined: 01 Jun 2005
Posts: 2182
Location: 1 hr east of Vancouver (currently)

PostPosted: Sat Feb 14, 2009 1:15 am    Post subject: Reply with quote

hitmen wrote:
I think itís virtually impossible to get the same visceral thrill from a comic action sequence as one can get from a good movie action sequence, and I donít try for that.

Strongly disagree. As evidence, I put forward one Mr. Katsuhiro Otomo.

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Jonathon Dalton

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jbrown



Joined: 29 Dec 2008
Posts: 77

PostPosted: Sat Feb 14, 2009 2:02 am    Post subject: Reply with quote

I also disagree. The car chase at the end of Battle Royale manga was beyond any other action scene I've seen in a comic.

It's all a matter of pacing and layout.
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james113



Joined: 15 May 2007
Posts: 42

PostPosted: Sat Feb 14, 2009 2:23 am    Post subject: Reply with quote

All actions have two points of most expression:

In (point of biggest wind up)

and

Out (result)


In the comic page:

"Kiyaaa!"

and

Poum!
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plughead



Joined: 30 Nov 1999
Posts: 542
Location: Toronto, Ontario, Canada

PostPosted: Sat Feb 14, 2009 2:41 am    Post subject: Reply with quote

jbrown wrote:
The car chase at the end of Battle Royale manga


Hey jbrown, do you have linkage/pics?

I plan to do a SICK car chase later in the SZ story, and I'd really like to see what some of the better ones have done.
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hitmen



Joined: 21 Dec 2007
Posts: 70

PostPosted: Sat Feb 14, 2009 3:12 am    Post subject: Reply with quote

jdalton wrote:
Strongly disagree. As evidence, I put forward one Mr. Katsuhiro Otomo.


I don't feel anything looking at that page.
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Doogl McDoog
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Joined: 28 Sep 2007
Posts: 436
Location: Northern NJ

PostPosted: Sat Feb 14, 2009 3:21 am    Post subject: Reply with quote

..


Last edited by Doogl McDoog on Wed Jan 23, 2013 4:49 am; edited 1 time in total
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hitmen



Joined: 21 Dec 2007
Posts: 70

PostPosted: Sat Feb 14, 2009 3:33 am    Post subject: Reply with quote

The action starts on the next page, but you need that page for context.
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Doogl McDoog
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Joined: 28 Sep 2007
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PostPosted: Sat Feb 14, 2009 3:42 am    Post subject: Reply with quote

..


Last edited by Doogl McDoog on Wed Jan 23, 2013 4:49 am; edited 1 time in total
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hitmen



Joined: 21 Dec 2007
Posts: 70

PostPosted: Sat Feb 14, 2009 3:49 am    Post subject: Reply with quote

Thanks, but I'm not the first person to use it.
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jdalton
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Joined: 01 Jun 2005
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Location: 1 hr east of Vancouver (currently)

PostPosted: Sat Feb 14, 2009 6:41 am    Post subject: Reply with quote

hitmen wrote:
I don't feel anything looking at that page.

Then maybe you need to read the 131 pages of action before this page to feel it. And the 2000 pages of action that come after it. Or maybe you're just not trying hard enough.

Comics and film do have one very important difference. Comics are a largely active medium, while film is largely passive. With film you just sit there in front of the screen and the story falls into your brain. With comics you have to use your brain or it won't work. A dog can watch a movie. It can't read a comic.
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Jonathon Dalton

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james113



Joined: 15 May 2007
Posts: 42

PostPosted: Sat Feb 14, 2009 6:43 am    Post subject: Reply with quote

Yep, more like a book. Smile

Movies give you everything. Comics can have more depth depending on the reader.
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Doogl McDoog
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Joined: 28 Sep 2007
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Location: Northern NJ

PostPosted: Sat Feb 14, 2009 7:12 am    Post subject: Reply with quote

..


Last edited by Doogl McDoog on Wed Jan 23, 2013 4:49 am; edited 1 time in total
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plughead



Joined: 30 Nov 1999
Posts: 542
Location: Toronto, Ontario, Canada

PostPosted: Sat Feb 14, 2009 7:21 am    Post subject: Reply with quote

Kung Fu Hustle is one of the ultimate action films I've ever seen.

I wish SZ was totally a live action film. I simply can't get my ideas across fully with panels, spreads and type. I really want motion, sound and score to push it to the next level.

jdalton, the above sample you posted, that's from Akira, isn't it?
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james113



Joined: 15 May 2007
Posts: 42

PostPosted: Sat Feb 14, 2009 7:51 am    Post subject: Reply with quote

Quote:
I really want motion, sound and score to push it to the next level.


I would seriously go into storyboarding. Wink Just draw really rough versions, and then do the music, sfx, and ambient sfx yourself. It's really fun stuff.

It seems like a pretty new movement on Youtube, this whole Animation thing; you may even gain a fanbase.
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plughead



Joined: 30 Nov 1999
Posts: 542
Location: Toronto, Ontario, Canada

PostPosted: Sat Feb 14, 2009 7:58 am    Post subject: Reply with quote

No doubt, james113!

I've been a print-based graphic designer for squillions of years, so I'm familiar with Photoshop, Illustrator and InDesign, but I just bought the full hardcore max super ultra mega chargeup version of CS4... and I'm teaching myself AfterEffects, Premiere and Flash for the first time ever... very koo stuff.

Someday, SZ may skip formats and become something totally different from what it is now.
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