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Quick question (shading)

 
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Kail



Joined: 10 Feb 2007
Posts: 409

PostPosted: Sat Dec 05, 2009 7:45 am    Post subject: Quick question (shading) Reply with quote

Just looking for some feedback. Which shading style do you guys think would work better for this linework?

Shading with hard edges, like this:


Or shading with a gradient, like this:


Or do they both suck?
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Beertycoon
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Joined: 19 Feb 2008
Posts: 1382

PostPosted: Sat Dec 05, 2009 7:54 am    Post subject: Reply with quote

I prefer the hard shading
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Alien Shores



Joined: 23 Apr 2005
Posts: 35

PostPosted: Sat Dec 05, 2009 8:54 am    Post subject: Reply with quote

I agree - for that line style, I think the hard-edge shading looks better. Smile
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johlin



Joined: 22 Jan 2009
Posts: 141

PostPosted: Sat Dec 05, 2009 9:26 am    Post subject: Reply with quote

I third that sentiment. But either way, looks pretty amazing
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Chilari
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Joined: 06 Nov 2005
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PostPosted: Sat Dec 05, 2009 9:44 am    Post subject: Reply with quote

With that linework, the cell shading looks better. But either way, it's looking awesome. That's some nice linework.
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dpat57
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Joined: 11 Aug 2008
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PostPosted: Sat Dec 05, 2009 10:50 am    Post subject: Reply with quote

I had to copy/paste and view the images side by side for a better comparison. I like both but the second one really stands out, and makes the first kinda washy looking. Depends on how much time and effort each process takes, I guess. Either way, nice piece of art.
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Casual Notice
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Joined: 18 Mar 2005
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PostPosted: Sat Dec 05, 2009 12:31 pm    Post subject: Reply with quote

Honestly, I'd use the cel shading on the skin and the soft shading on the fabric and hair, but I'm a crappy artist. It just seems to me that the cel-shading on the fabric looks a litle flat, but, by the same token, the soft shading on the skin (the face especially) soften's the angles and the look of the character too much.

It's actually a thing I've been struggling with in (what we'll generously call) my art since before I ended CN. Soft shading and cel-shading, and the infinte variants in between do more than indicate the shape of the object, they indicate surfaces and evoke a visceral response (the character looks suspicious in both pieces, but the cel-shaded face is much harder and almost seems calculating, whereas the soft-shaded character seems almost innocent, yet wary).
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mooncity
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Joined: 27 May 2006
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PostPosted: Sat Dec 05, 2009 2:53 pm    Post subject: Reply with quote

Yeah, I think a mix of the two may work better. The harder line for the face, certainly. The hair and dress look better soft. The soft shading on the face looks too computery/GCI/fake. I'm not a big fan of that "computer colored" look, and there's so much of it already out there. Overall, if I only could have one or the other, I really like the hard shading.
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Kail



Joined: 10 Feb 2007
Posts: 409

PostPosted: Sun Dec 06, 2009 5:47 am    Post subject: Reply with quote

Thanks a million for the feedback, guys Very Happy

I found it kind of surprising. I assumed people would go for the graded look, for some reason.

Partial might work; even with graded shading I was planning on doing things like plate mail armor in hard edged shading anyway, but I did the skin in graded shading because I thought it looked softer. Or, I might flip back and forth from scene to scene, or something, depending on what they're wearing.

Anyways, thanks for the advice!
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munkymu
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Joined: 30 Nov 1999
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PostPosted: Sun Dec 06, 2009 6:15 pm    Post subject: Reply with quote

Go with the hard shading. Her face is so stylized I'm not sure the soft shading does anything good towards defining its shape. Also, with the softer shading, I end up questioning where the light source is coming from. If it's from the top right, why are there highlights on the bottom left of her bodice? If it's from the front, then less of her face and shirt would be in shadow.

Anyway, the soft shading has a higher impact because you use darker shadows on it. If you had more contrast with the hard shading, it would look more dramatic too.
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RBNuke



Joined: 21 Oct 2009
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PostPosted: Tue Dec 08, 2009 10:21 am    Post subject: Reply with quote

I'd actually say go with partial. Although the cel style goes much better with the simple linework on the face, the intricate collar and much of the hair are given a great deal of depth by a very simple grade. Try making a very slight and simple grade that doesn't override the cel base and see if you like that
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vato



Joined: 19 Apr 2009
Posts: 61
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PostPosted: Thu Dec 10, 2009 4:24 am    Post subject: Reply with quote

I like the first one better with the hard shading. I think the design pops out more that way and I like that contour line style a lot. Something about the second seems too "computery" for some reason (although both are really nice and great line art too).
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